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Thief process by enkana Thief process by enkana
Since posting my Thief illustration, many people have contacted me asking about my processes and how I created the image in 3D. So to explain, I have split up the 'layers' of the completed illustration which will show how the everything was put together.

Even if you have zero experience in 3D and those terms mentioned below make absolutely no sense, hopefully you can still understand the processes visually.


1. Diffuse render - fullbright, solid colours

2. Ambient occlusion render, original

3. Ambient occlusion render, colour adjusted

4. Diffuse render(1) * ambient occlusion(3)

5. Shadow render, original - very intense directional light & Lambert shader

6. Shadow render, cleaned up & colour adjusted

7. Diffuse render(1) * shadow render(6)

8. Diffuse render(1) * ambient occlusion render(3) * shadow render(6)

9. Final image - completed with finishing touches

(* = Layers stacked with multiply mode in Photoshop)
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:iconalivanart:
AlivanArt Featured By Owner Jun 30, 2014
i dont understand, isn't ambient occulsion suppose to be even lit on all sides.. yours seems to be coming from one direction? or am i missing something
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:iconafromanga:
afromanga Featured By Owner Sep 21, 2013
good works, i like it
Reply
:iconarisu-r:
Arisu-r Featured By Owner Aug 20, 2013
Great Work !
Reply
:iconfcombat:
FcomBaT Featured By Owner Oct 11, 2012  Student Filmographer
i know im late, but geeze you sure do know your lighting
Reply
:iconrxzero:
rxzero Featured By Owner Mar 10, 2011
some seriously cool stuff!
Reply
:iconmuattic:
muattic Featured By Owner Feb 26, 2011  Hobbyist Digital Artist
really love this style. A quick question, you render such shadow then you composite them in AE or in other way?
Reply
:iconmuattic:
muattic Featured By Owner Feb 26, 2011  Hobbyist Digital Artist
I have tried to composite these picture in photoshop, that's great. Really thanks you to share this good stuff! Thanks again!
Reply
:iconmuattic:
muattic Featured By Owner Feb 27, 2011  Hobbyist Digital Artist
Oh, I have a question about step5 and 6. Is step6 cleaned up from step5? If so, how?

(Step5 have some Gradient)
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:iconlaiming:
laiming Featured By Owner Feb 26, 2011  Student
very cool!
Reply
:iconyipdidoda:
yipdidoda Featured By Owner Jan 15, 2011
Is it possible to do a 'Ambient occlusion render' in photoshop? without a 3d program? great work btw. :D
Reply
:iconenkana:
enkana Featured By Owner Jan 16, 2011   General Artist
No, Ambient Occlusion is something specific to 3D. I guess you could attempt to paint it?
Reply
:icons4yo:
s4yo Featured By Owner Dec 1, 2010  Professional Filmographer
very nice, thats really cool i love it.
Reply
:iconadrianperezacosta:
adrianperezacosta Featured By Owner Sep 22, 2010  Professional General Artist
Interesting.
Reply
:iconlizzybeth:
lizzybeth Featured By Owner Jul 3, 2010
thanks for posting how you comp your shots.
It's very insightful!
Reply
:iconart-of-rem:
art-of-rem Featured By Owner Jun 6, 2010
I don't understand the shadow render? Did you follow a tutorial or anything? I'd like to try this process. So COOL!
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:iconenkana:
enkana Featured By Owner Jun 7, 2010   General Artist
No I didn't follow any tutorials, it's just a basic render of only shadows in the scene. It's simple process though : )
Reply
:iconmuattic:
muattic Featured By Owner Feb 26, 2011  Hobbyist Digital Artist
Is it done by Maya or 3ds max?
Reply
:iconandreaga13:
andreaga13 Featured By Owner Feb 23, 2010   Digital Artist
nice worK!
Reply
:iconyanyu:
YanYu Featured By Owner Dec 30, 2009
Aww. :D Nice vibrant colors!

What program was this done in? :3
Reply
:iconenkana:
enkana Featured By Owner Dec 30, 2009   General Artist
Thanks, I created this scene in Maya.
Reply
:iconlunamacato:
LunaMacato Featured By Owner Nov 23, 2009
:jawdrop:
Reply
:iconyuels:
yuels Featured By Owner Nov 18, 2009  Professional General Artist
wow !!!!!!!
Reply
:iconulysses-31:
Ulysses-31 Featured By Owner Nov 2, 2009
It's a very clever technique. I used to use work-arounds a bit like this to get similar effects. Now though, you could save a lot of time by using toon/cel-shaders (dependent on the software of course). I have a pseudo-toon-shaded image in my gallery somewhere.
Reply
:iconpopsaart:
Popsaart Featured By Owner Oct 9, 2009
nice! i quite like how you made the style like your 2D art. great job
Reply
:iconabt531:
abt531 Featured By Owner Oct 5, 2009  Professional Photographer
that's really enlightening
Reply
:iconbetelgeuze01:
Betelgeuze01 Featured By Owner Oct 4, 2009  Professional Digital Artist
very nice!!!
Reply
:iconkrodil:
Krodil Featured By Owner Sep 22, 2009  Professional Digital Artist
nice work :)
Reply
:icont-wei:
t-wei Featured By Owner Sep 21, 2009  Professional
Wow, so much that goes into such a simple piece... Step 4 reminds me of pocoyo haha
Reply
:iconenkana:
enkana Featured By Owner Sep 22, 2009   General Artist
Yeah, I'm pretty sure Pocoyo renders with ambient occlusion.
Reply
:iconapplefritter:
Applefritter Featured By Owner Sep 21, 2009
It's a pleasure to see your process. Thank you so much for sharing. :)
Reply
:iconspex84:
Spex84 Featured By Owner Sep 21, 2009
Thank you for the explanation!
I've experimented with various combinations of flat rendering and ambient occlusion, but never managed to get everything to fit together cohesively.
Beautiful work, and smart workflow!
Reply
:iconsagast:
sagast Featured By Owner Sep 21, 2009  Professional General Artist
i like how it looks on steps 4 and 9 well 9 is the final one hahaha so i like the final result but step 4 looks pretty good though anyway thanks for explaining the process :D:D greetings
Reply
:iconbyren:
Byren Featured By Owner Sep 21, 2009
Thanks for explaining your process!
Reply
:iconscythepuppet:
scythepuppet Featured By Owner Sep 21, 2009  Hobbyist Digital Artist
What's dat sandvich? Kill dem all?
Reply
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