Deviant Login Shop  Join deviantART for FREE Take the Tour
×



Details

Submitted on
September 21, 2009
Image Size
398 KB
Resolution
1000×1051
Link
Thumb
Embed

Stats

Views
8,885 (8 today)
Favourites
226 (who?)
Comments
33
Downloads
173
×
Thief process by enkana Thief process by enkana
Since posting my Thief illustration, many people have contacted me asking about my processes and how I created the image in 3D. So to explain, I have split up the 'layers' of the completed illustration which will show how the everything was put together.

Even if you have zero experience in 3D and those terms mentioned below make absolutely no sense, hopefully you can still understand the processes visually.


1. Diffuse render - fullbright, solid colours

2. Ambient occlusion render, original

3. Ambient occlusion render, colour adjusted

4. Diffuse render(1) * ambient occlusion(3)

5. Shadow render, original - very intense directional light & Lambert shader

6. Shadow render, cleaned up & colour adjusted

7. Diffuse render(1) * shadow render(6)

8. Diffuse render(1) * ambient occlusion render(3) * shadow render(6)

9. Final image - completed with finishing touches

(* = Layers stacked with multiply mode in Photoshop)
Add a Comment:
 
:iconafromanga:
good works, i like it
Reply
:iconarisu-r:
Great Work !
Reply
:iconfcombat:
FcomBaT Oct 11, 2012  Student Filmographer
i know im late, but geeze you sure do know your lighting
Reply
:iconrxzero:
some seriously cool stuff!
Reply
:iconmuattic:
really love this style. A quick question, you render such shadow then you composite them in AE or in other way?
Reply
:iconmuattic:
I have tried to composite these picture in photoshop, that's great. Really thanks you to share this good stuff! Thanks again!
Reply
:iconmuattic:
Oh, I have a question about step5 and 6. Is step6 cleaned up from step5? If so, how?

(Step5 have some Gradient)
Reply
:iconlaiming:
laiming Feb 26, 2011  Student
very cool!
Reply
:iconyipdidoda:
yipdidoda Jan 15, 2011
Is it possible to do a 'Ambient occlusion render' in photoshop? without a 3d program? great work btw. :D
Reply
:iconenkana:
enkana Jan 16, 2011  Professional General Artist
No, Ambient Occlusion is something specific to 3D. I guess you could attempt to paint it?
Reply
Add a Comment: